Full-Stack Engineer & Game Systems Architect
I build intelligent systems across web, AI, and game development. From AI-powered video editors and face anonymization pipelines to data-oriented game architectures and real-time multiplayer systems, I specialize in solving complex technical challenges with elegant, performant solutions. My work spans full-stack applications, machine learning integration, advanced Unity systems, and everything in between.
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Interested in working together or have questions about my projects? Feel free to reach out!